UE4 Summer Game Jam
Theme - "Well that escalated quickly"
I don't think we submitted but I still learned a great ton and identified what to improve in terms of process and planning as well as working with a small team for the first time.
For those who don't know, game jams are where you complete a game over the weekend with a small team, for ue4 game jams, they are set at 5 people.
I started the level mid-friday and finished it sunday night before bed. I did everything you see.
For now, I'm going to wrap up my workflows, document what I did, and move on to game VFX. That is a whole new area of interest I want to explore now. Down the road, I do want to more levels and mix in more varities.
Terrain RnD - Skull Island
This was more like a playground and trying out different ideas and workflows